inspiration

Tough to stand out in fierce competition, with only 26% of Etsy shops becoming full-time businesses.

Tough to stand out in fierce competition, with only 26% of Etsy shops becoming full-time businesses.

Lesson from closing my Etsy shop.

At the start of this year, I launched a Etsy shop to sell my crochet crafts. My first creation was a flower bookmark, crafted over 2 hours and priced at $25 CAD.

Excited yet nervous, I waited for my first sale—but no one came. Determined to succeed, I lowered the price, then lowered it again. Still, the orders didn’t come.

The effort I put into each piece far exceeded what the market would pay, leaving me stuck and unsure how to promote my shop. Unable to sell without a loss, I closed my Etsy shop, disheartened but reflective.

I'm not the only one. Only 26% of Etsy shops are successful and take as a full-time business. The main reason for this is the competition; there are over 7.52 million active shops on Etsy, so it can be difficult to stand out from the crowd.

Resource: https://www.contimod.com/etsy-statistics/

problem space

Emerging artists often face various difficulties in breaking into the art market and creative domains.

Emerging artists often face various difficulties in breaking into the art market and creative domains.

research

Walk in both shoes to see the full story.

Closing a deal is a 2-way street.

To understand how to sell art, we researched the stakeholders involved in art sales, focusing on artists' motivations, buyers' behaviors, and the platforms they use. With only one week to recruit and conduct interviews, we prioritized interviewing artists and relied on secondary research to analyze buyer behavior, effectively addressing both perspectives.

Secondary research on artists

17 resources, including papers, reports, and articles

Interviews

10 X 30 min interview with artists

Secondary research on buyers

2 annual reports from art sale platforms

  1. Artists fight to be seen and valued in a crowded, undervalued market.

Desire for Connection & Visibility:

7/10 seek deeper audience connections, while 8/10 feel frustrated by limited online exposure, making it harder to build meaningful relationships.

Art Devaluation & Platform Diversity:

7/10 feel undervalued due to market saturation and lack of appreciation for effort, driving 8/10 to use multiple platforms to showcase their work.

  1. Art buyers value emotional connection but struggle to trust online experiences.

Motivations & Barriers:

Buyers value emotional connection, community, and investment but are hindered by the inability to view art in person and concerns over online visual discrepancies.

Art Devaluation & Platform Diversity:

7/10 feel undervalued due to market saturation and lack of appreciation for effort, driving 8/10 to use multiple platforms to showcase their work.

Resource: https://www.hiscox.co.uk/sites/default/files/documents/2023-04/Hiscox%20online%20art%20trade%20report%202023.pdf

  1. Our direct competitors fail to fill the gap.

Learning from interviews, artists use both digital and physical platforms to complement each other's shortcomings.

A competitor analysis of digital platforms for exhibiting and selling art, as well as traditional non-digital channels.

Artsy
High-end art marketplace

Global reach

Professional market

Requires gallery representation

High competition

Saatchi Art
Artist-focused marketplace

Supports emerging artists

Guidance for pricing and marketing

Need promotion

High commissions

Etsy
Craft-focused marketplace

Easy setup

Low entry barriers

Global reach

High competition

High fees

Instagram
Social media

Global reach

Direct audience engagement

Time-consuming content creation

Algorithm limits

Limited selling functionality

Galleries

Traditional non-digital channels

Prestige

Personal interaction

High fees

Limited to physical presence

Harder for emerging artists to break in

define

Understanding how artists and buyers engage in the art sales journey.

Meet Cameron the emerging artist & John the buyer

To gain a comprehensive understanding of the art sales journey, we created personas for both the artist and the buyer. These personas guided our design process by highlighting their unique goals, pain points, and motivations.

artist

Cameron

Traditional artist, 24

Traditional artist, 24

Extrovert, passionate, creative

Extrovert, passionate, creative

Goals

  • Sell her work fairly to appreciative buyers.

  • Foster deeper audience connections.

Pain points

  • Hard to get exposure online.

  • Doesn’t know how to price her work.

buyer

John

Marketing assistant, 28

Marketing assistant, 28

Introvert, practical, value-conscious

Introvert, practical, value-conscious

Goals

  • Wants affordable, meaningful art that suits his home.

Pain points

  • Struggles to visualize online art in real life.

  • Gallery pieces feel overpriced and impersonal.

We stand on both sides to understand the whole picture.

The artist's and buyer's journeys highlight their challenges and room for improvement in the app's design.

Artist's journey

Buyer's journey

Artist's journey

Buyer's journey

Artist's journey

Buyer's journey

Understanding both sides will help us better achieve artists' goals.

The two goals form the foundation for addressing the artists' pain points and opportunities identified in the journey map.

Earn money

Artists face significant challenges in pricing their work, securing sales, and building trust with buyers. These obstacles create anxiety and uncertainty, underscoring their need for a platform that simplifies sales and offers fair opportunities to monetize their efforts.

Build connections

From struggling to market their work to feeling disconnected post-sale, artists express a desire for more meaningful relationships with their audience. This reflects their need for tools that foster engagement, feedback, and long-term connections.

how might we

How might we help emerging artists gain exposure, build an audience, and generate sales so they can turn their passion into a source of income and achieve recognition for their work?

How might we help emerging artists gain exposure, build an audience, and generate sales so they can turn their passion into a source of income and achieve recognition for their work?

This question guided our design process and informed solutions that benefit both artists and buyers.

ideation

We prioritized solutions that help artists earn income & build connections with their buyers.

We prioritized solutions that help artists earn income & build connections with their buyers.

Prioritization based on matrices.

Drawing from user research insights, we selected two key matrices and prioritized our design solutions accordingly:

Earn money

Money matters—help artists to sustain their art career.

Build connections

Strengthening artists' connections with buyers, fellow artists, and the broader art community.

Next direction for design solutions?

From the insights, physical experience enhances personal interactions and allows buyers to view the art in person to enhance their confidence to buy art.

Two directions developed to ideate design solutions:

Do we want to connect the physical with the digital?

This would result in a solution that provides resources to help artists connect in real life.

Do we want to augment a physical experience with a digital product?

This would result in a solution that replicates an experience, such as an art marketplace, and transforms it into a digital product.

Design solution ideation

View decision matrix table

View decision matrix table

View decision matrix table

our idea

A location-based digital art marketplace that maximizes the value of artists' work and strengthens connections between emerging artists and buyers within local communities.

Research shows that more buyers are purchasing art through online platforms and apps. To bridge the gap between artists and buyers, we believe a mobile application offers the best mobility and visibility for artists to showcase their work and engage with buyers. Likewise, buyers can conveniently browse and purchase artwork anytime from their phones.

prototype

We wireframed both artist's and buyer's versions to do usability testing.

We wireframed both artist's and buyer's versions to do usability testing.

Focus on buyers only.

Due to space limitations, I am showcasing only the buyer's user flow, usability testing, and design version, as it better represents our solution.

This flowchart maps the user's journey to explore, bid on, or book appointments for artwork. It highlights key actions, decisions, and screens, ensuring a seamless and efficient user experience.

This flowchart maps the user's journey to explore, bid on, or book appointments for artwork. It highlights key actions, decisions, and screens, ensuring a seamless and efficient user experience.

This flowchart maps the user's journey to explore, bid on, or book appointments for artwork. It highlights key actions, decisions, and screens, ensuring a seamless and efficient user experience.

Artist's journey

Buyer's journey

Legend

usability testing

Always test with users after we did something…

We tested with 5 target users.

We care about iteration because great design isn’t just about aesthetics—it’s about solving real problems effectively. Each cycle brings us closer to a product that is both functional and meaningful for users.

iteration

User insights vs. Assumptions: Aligning design with buyer behavior

User insights vs. Assumptions: Aligning design with buyer behavior

Transparent price breakdown

"If we provide a transparent price breakdown, buyers will perceive higher value in the artist's work."

2 out of 4 users appreciated the breakdown, stating it helped rationalize the pricing.

2 out of 4 users questioned the accuracy of the hours spent and the subjectivity of an artist's hourly wage.

Current design

vs.

Proposed design

Book appointment to see artwork

"There are different paths to book an appointment with an artist. We want to see what path buyers choose the most."

3 out of 4 users couldn't find the button on the main page; instead, they clicked on the "Artist" tab and clicked on "Message" button.

Before

Appointment button under "Auction" tab

vs.

After

Appointment button under "Artist" tab

Auction with bid history

"If we introduce auction and bid history, buyers will better understand the artwork's value."

3 out of 4 users agreed that bid history helped with perceiving value.

But bidding makes the trend go up anyway. Is the line graph making sense?

If people stop bidding and make the line graph stop growing, it will emphasize the struggles, too.

Before

Line graph

or

After

New design of Bidding history

Next step: more usability testings!

Our usability testing showed that "hours spent" was deemed untrustworthy by users because artists can technically input any number of hours they want. We proposed another version of the price breakdown, which will undergo further usability testing to validate our assumption.

our solution

Artistry, a location-based digital art marketplace that maximizes the value of artists' work and strengthens connections between emerging artists and buyers within local communities.

Unique market position

By addressing gaps in existing platforms and combining innovative features like auctions, AR visualization, and transparent pricing, we’ve created a solution that empowers artists and enhances the buyer experience. Our platform bridges the gap between traditional galleries and modern digital tools, offering a unique hybrid solution.

discover art via map

Local Artist Discovery

Local Artist Discovery

Our geo-location feature connects buyers to nearby artists, fostering local engagement—a feature missing in most competing platforms.

Our geo-location feature connects buyers to nearby artists, fostering local engagement—a feature missing in most competing platforms.

Auction-Based Pricing Model

Auction-Based Pricing Model

Our platform exclusively uses an auction system, allowing artists to set starting prices and decide when to finalize sales. This model maximizes market value while remaining accessible to a broad audience.

  • Transparent Pricing Breakdown
    Unlike competitors, our platform provides detailed breakdowns of costs, such as hourly wage and materials, building trust between artists and buyers.

Our platform exclusively uses an auction system, allowing artists to set starting prices and decide when to finalize sales. This model maximizes market value while remaining accessible to a broad audience.

  • Transparent Pricing Breakdown
    Unlike competitors, our platform provides detailed breakdowns of costs, such as hourly wage and materials, building trust between artists and buyers.

Book Appointment & Messaging

Book Appointment & Messaging

Our platform fosters artist-buyer connections with:

  • Book Appointment: Buyers schedule appointments to discuss the story behind the artwork, blending digital convenience with a personal touch.

  • Messaging System: Direct communication lets artists share their story, build trust, and create lasting relationships.

Our platform fosters artist-buyer connections with:

  • Book Appointment: Buyers schedule appointments to discuss the story behind the artwork, blending digital convenience with a personal touch.

  • Messaging System: Direct communication lets artists share their story, build trust, and create lasting relationships.

Artist-Centric Features

We prioritize artist autonomy by offering flexible pricing, lower fees, and tools to directly connect with their audience. Social features like updates, comments, and likes also help artists build relationships.

Future exploration

Future exploration

Augmented Reality & Social Media

Augmented Reality & Social Media

Buyers can preview artwork in real-world spaces through augmented reality, reducing uncertainty and enhancing the buying experience.

Buyers can preview artwork in real-world spaces through augmented reality, reducing uncertainty and enhancing the buying experience.

Lesson learned &
next steps

Lesson learned &
next steps

Lessons learned

Lessons learned

Lessons learned

  • Collaboration and Communication: Resolved conflicts through team voting, regular reflection sessions, and the introduction of a shared task board. These practices improved alignment, clarified responsibilities, and reduced delays.

  • Time Management: Balanced tight deadlines by interviewing artists and conducting secondary research for buyers, despite initially overlooking their needs.

  • Iterative Design Process: Recognized that design is not linear; iterative feedback and setbacks informed better decisions and continuous improvement.

  • Persuasive Communication: Used patterns from established products to justify design decisions and gain team alignment.

  • Collaboration and Communication: Resolved conflicts through team voting, regular reflection sessions, and the introduction of a shared task board. These practices improved alignment, clarified responsibilities, and reduced delays.

  • Time Management: Balanced tight deadlines by interviewing artists and conducting secondary research for buyers, despite initially overlooking their needs.

  • Iterative Design Process: Recognized that design is not linear; iterative feedback and setbacks informed better decisions and continuous improvement.

  • Persuasive Communication: Used patterns from established products to justify design decisions and gain team alignment.

  • Collaboration and Communication: Resolved conflicts through team voting, regular reflection sessions, and the introduction of a shared task board. These practices improved alignment, clarified responsibilities, and reduced delays.

  • Time Management: Balanced tight deadlines by interviewing artists and conducting secondary research for buyers, despite initially overlooking their needs.

  • Iterative Design Process: Recognized that design is not linear; iterative feedback and setbacks informed better decisions and continuous improvement.

  • Persuasive Communication: Used patterns from established products to justify design decisions and gain team alignment.

Next steps

Next steps

Next steps

  • Diverse User Data: Broaden usability testing to include a more representative and diverse user group.

  • Feature Validation: Prioritize testing key features like appointment scheduling to ensure they meet user needs effectively.

thank you ♡

Thank you for scrolling down here.
If you enjoy what you have read, I'd love to share more details about the project during interview :)

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© 2024 YiHsiu Shen. All rights reserved.✴︎

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© 2024 YiHsiu Shen. All rights reserved.✴︎

Let's chat ☺︎

Reach out

✴︎

© 2024 YiHsiu Shen. All rights reserved.✴︎